Kinda bored, so I decided to reread the patch notes and looked over the pvp part again.
"PvP vehicles are no longer immune to most player spells, are immune to all CC and snares, but can be diseased, poisoned, and cursed."
So...curses make sense....but diseases and poisons!?!? Why add diseases and poisons and leave out bleed effects? (esp since mostly every other mechanical can be "bled"...oil-blood is nasty and make my cat and bear form look like something from an oil-tanker spill)


Qyn
Mon, 02/09/2009 - 1:36pmCan't be fair to all classes and logical simultaneously!
Crazy Rambles
Mon, 02/09/2009 - 1:50pmI guess the technology and methodology used to make siege vehicles confounds even a druid with max engineering skills :(
Crazy Rambles
Mon, 02/09/2009 - 1:51pmBut they can be illogical and unfair it seems
Qyn
Mon, 02/09/2009 - 2:46pmCorrect!
Lycannon
Mon, 02/09/2009 - 10:59pmDon't worry, I'll be on the sidelines ready with my rubber gloves and Dawn soap. :P
Qyn
Tue, 02/10/2009 - 9:03am[Druid Safe Hand (Paw) Sanitizer]
Crazy Rambles
Tue, 02/10/2009 - 11:18amXD